N-Flux Grappling: A Game That Evolves With You

1. Why We Created N-Flux Grappling

Grappling has been around for thousands of years. Over time, different styles emerged, each built around its own goals, rules, and environment.

Judo rewards throws and quick pins.

Brazilian Jiu-Jitsu (BJJ) values ground control and submissions.

Wrestling emphasizes takedowns and pinning the opponent.

Sambo blends throws with fast-paced submissions.

Each of these approaches works within its own system, but real grappling is about adapting to the situation.

Are you in a competition or a self-defense situation?

Is your opponent bigger, stronger, faster?

Are you on a mat, in a cage, or on concrete?

Most grappling systems train one way of thinking—but N-Flux is designed to create adaptable grapplers, not specialists locked into one approach. Instead of forcing one style, we create a game where strategies emerge naturally through interaction with the opponent, the space, and the rules.

We are not claiming to be the final answer.

We are here to ask better questions.

2. The Problem: How Traditional Grappling Systems Limit Adaptability

Most grappling styles have fixed strategies because their rules reward one type of success over others.

1. Over-Focus on One Strategy

Wrestlers win by controlling positions and pinning.

Judo players win by landing clean throws.

BJJ practitioners focus on guard play and submissions.

Each style encourages a specific way of thinking, rather than teaching full adaptability.

2. Rules That Allow Stalling

• In many styles, once a player gains an advantage, they can stall until time runs out.

• This teaches players to game the system rather than engage in real problem-solving.

3. Artificial Barriers Shape Behavior

• Walls, cages, and reset rules change the way people fight. Instead of managing space actively, players use boundaries to their advantage.

• Some say, “Fights happen near walls, so we should train against walls.” But if we take that logic further, should we add tables, chairs, and staircases? At a certain point, it becomes gimmicky.

• Instead, we keep it simple: stay in the circle, control the space, engage dynamically.

4. Teaching Based on Memorization, Not Adaptation

• Most schools teach techniques step by step, expecting students to copy them.

• But real grappling is not scripted—it’s unpredictable. The best competitors don’t just memorize—they solve problems in real time.

We don’t claim that other systems are wrong.

We simply believe that every system should be tested.

3. How N-Flux Grappling Works

Instead of shaping a fighter’s game for them, N-Flux creates an environment where they must develop their own solutions.

1. A Circular Mat: Removing Artificial Barriers

• The competition area is a 7-meter (23-foot) circle with a 1.5-meter (5-foot) safety zone.

No walls. No cages. No artificial enclosures.

• If you step out or get pushed out, your opponent gains 1 point—forcing you to manage space instead of relying on boundaries.

2. No Time Limits: Letting the Fight Unfold Naturally

• Matches continue until a competitor reaches the target score (5 points in regular matches, 10 in championships).

No rushing, no last-minute point chasing—only sustained skill and strategy over time.

3. A Scoring System That Rewards All Strategies

1 Point: Standard takedown, positional control (side control, mount, back control), or forcing an opponent out of bounds.

2 Points: A standing throw where the attacker stays on their feet.

3 Points: A joint lock submission.

5 Points: A choke submission.

This allows:

A wrestler to wrestle.

A judo player to throw.

A jiu-jitsu player to play for submissions.

A Sambo player to mix all of the above.

No single strategy dominates—the game itself forces adaptability.

4. Safety Through Control, Not Restriction

We do not ban most techniques—we expect competitors to control them.

Legal Techniques

All Joint Locks and Chokes Are Allowed

Gripping and Controlling Digits Is Allowed, But No Single-Digit Manipulation

All Forms of Positional Control and Guard Play Are Allowed

All Takedowns and Throws That Prioritize Control Over Impact Are Allowed

Illegal Techniques

No Attacks on the Eyes, Orifices, or Single Digits

No Slams, Spiking, or Using the Ground as a Striking Weapon

No Deliberate Strikes

Tiered Safety System

Beginner/Amateur Level: If a competitor refuses to tap in a fully locked submission, the referee will stop the match. This prevents unnecessary injury.

Advanced/Pro Level: No automatic stoppages—competitors are responsible for their own safety.

5. We Are Challenging Ourselves, Not Just Others

We are not here to declare absolute truths.

We are here to test our limits and see what holds up.

This belief comes from Forged Will Philosophy:

There is no perfect system, only better ones.

There are no fixed truths, only ideas that survive testing.

There is no certainty, only probability.

We don’t expect people to just accept N-Flux.

We expect them to step in and test it for themselves.

6. Conclusion: A Game for Those Who Want to Evolve

The N-Flux Grappling System is not just a rule set.

It is a challenge—to ourselves, to our students, and to the grappling world.

We don’t assume we already have the answers.

We assume everything should be tested.

We assume skill emerges from interaction, not memorization.

The best way to find out if this system works?

Step inside the circle.

Play the game.

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N-Flux Striking: A Game That Evolves With You

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N-Flux Krav Maga: Ecological Dynamics & The Forged Will Approach